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[directfb-dev] Re: graphics on fbdev console
Quoting Johannes Zellner (firstname.lastname@example.org): > Hi, > > as far as I understood it, modes as 791 are graphics modes > anyway, aren't they? -- is it possible then to write graphics > to the current console, maybe occupying something like the > top half of the screen so that I could display graphics and > still have a shell prompt simultaneously ? No that's not possible, the console does panning on the framebuffer, we do too for double buffering fullscreen modes. The right way would be be to write a terminal emulation that covers the whole DirectFB desktop area so it looks like the original linux terminal ;-) Then you could start applications (only threads yet) that are displayed half transparent on top of the terminal. Any volunteer? 8-) -- Denis Oliver Kropp ( convergence ) ( integrated media gmbh ) -- Info: To unsubscribe send a mail to email@example.com with "unsubscribe directfb-dev" as subject.