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[directfb-dev] Re: Missing KeyIdentifiers?
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[directfb-dev] Re: Missing KeyIdentifiers?



Hi,

Ville Syrjälä <syrjala@sci.fi> writes:

> On Wed, Jun 05, 2002 at 02:01:26PM +0200, Sven Neumann wrote:
> > you need to use KeyEvents and DirectFB-0.9.11 to be able to handle
> > this properly. Or you could try to convince us that we need to add key
> > identifiers for the remaining keys. The problem is how to name them. A
> > possible solution would be to use the names from a US keyboard layout.
> 
> That was my initial idea.
> 
> > For your game that would mean that users with other keyboard layouts
> > would have problems to find the keys since they'd be labelled
> > differently than the key identifier they map to.
> 
> Well in this case there wouldn't be any naming problems, since the game is
> Frontier First Encounters (Elite 3). Originally a DOS game, modified by
> John Jordan to run under Windows, DOS and Linux. So the key mappings are
> already pretty much fixed and the game manual assumes a US keyboard.

OK, I'm working on this issue right now. You should see the change in CVS
soon. You will have to work with DirectFB from CVS or ask me for a patch
until the next release.


Salut, Sven


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