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[directfb-dev] Re: Missing KeyIdentifiers?
Hi, Ville Syrjälä <firstname.lastname@example.org> writes: > On Wed, Jun 05, 2002 at 02:01:26PM +0200, Sven Neumann wrote: > > you need to use KeyEvents and DirectFB-0.9.11 to be able to handle > > this properly. Or you could try to convince us that we need to add key > > identifiers for the remaining keys. The problem is how to name them. A > > possible solution would be to use the names from a US keyboard layout. > > That was my initial idea. > > > For your game that would mean that users with other keyboard layouts > > would have problems to find the keys since they'd be labelled > > differently than the key identifier they map to. > > Well in this case there wouldn't be any naming problems, since the game is > Frontier First Encounters (Elite 3). Originally a DOS game, modified by > John Jordan to run under Windows, DOS and Linux. So the key mappings are > already pretty much fixed and the game manual assumes a US keyboard. OK, I'm working on this issue right now. You should see the change in CVS soon. You will have to work with DirectFB from CVS or ask me for a patch until the next release. Salut, Sven -- Info: To unsubscribe send a mail to email@example.com with "unsubscribe directfb-dev" as subject.