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[directfb-dev] Blits from system memory?
I just noticed something. I was previously doing a blit from a system surface to a video surface and then doing a stretchblit from there to the primary surface. It worked nicely. Then I tried to do a stretchblit directly from the system surface to the primary surface. Performance was poor and the result didn't have filtering. I assume blits from system memory are done by software. Why isn't the hardware used here? I have a G400 so I think it should be able to do an ILOAD from anywhere in the system memory. What would be even nicer is allocate the system surfaces from AGP memory (or have an AGP surface type) so the card could also blit to system memory. What do you think? -- Ville Syrjälä firstname.lastname@example.org http://www.sci.fi/~syrjala/ -- Info: To unsubscribe send a mail to email@example.com with "unsubscribe directfb-dev" as subject.