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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [directfb-dev] Re: [PATCH] v4l system-only surface support
Quoting Ville Syrj?l? (syrjala@sci.fi): > This patch adds system-only surface support to the v4l videoprovider. I'm > fairly sure that the interlace vs. non-interlace stuff is broken. My first > time hacking with v4l and I've been unable to find any docs on the api. > Also I don't have a long enough antenna cable for my bttv card so I can > only see garbage on the screen. At least my computer didn't catch fire :) Hi, I haven't tested it, but committed it to CVS already as the code seems to have no impact on the previous implementation. I suggest to have a "FrameThread" version for each capturing method. Also thanks to Mike Pieper who did a grabbing-only version that can be enabled at configure time. > Anyone care to beat it to a decent shape? It's 4:30 in the morining so I > think I'll sleep for a while... Someone could add the missing bits by using Mike's code. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to listar@directfb.org with "unsubscribe directfb-dev" as subject.
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