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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] [directfb-dev] Re: [PATCH] Preliminary AGPONLY support
Okay, sounds nice :) Will this be possible to add to the VESA framebuffer? Or is it just whishfull thinking on my part? :) /Henric ----- Original Message ----- From: Denis Oliver Kropp To: directfb-dev@directfb.org Sent: Wednesday, December 11, 2002 4:53 PM Subject: [directfb-dev] Re: [PATCH] Preliminary AGPONLY support Quoting Ville Syrj?l? (syrjala@sci.fi): > On Wed, Dec 11, 2002 at 09:10:39AM +0100, Henric Andersson wrote: > > Maybe a stupid question (but I don't know alot about gfxcards n'stuff), what > > is the advantage of doing this? > > AGP support? More memory for the graphics card to play with. The most important thing is that both the graphics card and the CPU can read from that memory very fast. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to listar@directfb.org with "unsubscribe directfb-dev" as subject. -- Info: To unsubscribe send a mail to listar@directfb.org with "unsubscribe directfb-dev" as subject.
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